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Dreams of Electric Sheep a.k.a. My chickens need solar panels | ||||||
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Description: Modified MandalayBox (Roqen's domain map) Rendered with Fragmentarium 1.0 (3Dickulus patch 6) Original shader by Syntopia. Modifications by Knighty + Eiffie + ChrisJRodgers With contributions from Iñigo Quílez + DarkBeam and too many to list... Thank You All! for the tools that allow me to express my creativity in so many ways. Stats: Total Favorities: 1 View Who Favorited Filesize: 4.34MB Height: 2880 Width: 3840 Discussion Topic: View Topic Keywords: Fragmentarium MandalayBox Posted by: 3dickulus May 17, 2015, 11:18:21 PM Rating: by 36 members. Image Linking Codes
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Comments (9) | |
3dickulus | May 21, 2016, 12:04:47 AM @DarkBeam ty for this cool bit of code, I wish my math was better I haven't been actively coding much, working full time presents a conflict also ty LM and CJR just looking at my next contest entry now.... |
Crist-JRoger | May 16, 2016, 09:30:37 AM Wow great fractal! |
DarkBeam | May 15, 2016, 08:01:38 PM To be precise... I invented the formula and Knighty made some mods. |
LMarkoya | May 15, 2016, 02:07:27 PM Beautiful Render |
3dickulus | May 18, 2015, 12:37:47 AM Render with a tile size of (64x36) or (128x72) with 30x30 tiles, this keeps the desktop and everything very useable, I have no problem running a browser, desktop functions etc or IDE while rendering with Fragmentarium (under linux) This image was (128x96) x (30x30) x 256 subframes = 230400 tiles = 3840x2880 pixels |
cKleinhuis | May 18, 2015, 12:21:22 AM yay lets do that but i hope you do control cpu usage, usually when rendering fragmentarium the whole computer is unusable! |
3dickulus | May 17, 2015, 11:51:18 PM tnx @cKleinhuis maybe you can help with/test the next patch, distributed network rendering. |
cKleinhuis | May 17, 2015, 11:33:51 PM very nice object, indeed, i hope you work on an animation as well (i might help on that due to spare gpu cycles ) |
Lea | May 17, 2015, 11:30:00 PM An amazing and complex looking fractal! Good luck! |
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